Techtite Feature Article!

 

 

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About this page:

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"The BIG Picture" is a new feature article, introduced to Techtite.com in 2003. Every week, a photo of at least 800x600 size is offered, of one of the most definitive  entertainment products that week, good OR bad. Once you download them (or simply view them), feel free to comment on them...and of course, have fun! 

 

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Feel free to contribute. As always, review submissions are accepted!

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Techtite.com's 

The BIG Picture!

A Techtite Weekly Feature

Bandwidth is always an issue on a web site. However, what about those products that deserve a closer look...? Such is the case with The Big Picture. While each photo is too large to offer forever, each week provides a new, downloadable image of at least 800x600 in size, of a recently reviewed product.

The latest offering:

"Three Shades of Bond"

(007 Nightfire, 2002, 800x600)

click picture for the link to the larger photo!

This is an amusing piece of graphic editing, cheesecake that it is. Granted, you may tell techtite.com to "get a life" for screen-capping it, though we don't make the games (yet); we just review 'em. That said, this was an amusing feature, of the recently released James Bond game, 007 Nightfire: your "X-ray goggles," in typical Benny-Hill-humor fashion, remove the clothing of any Bond Babe you meet throughout the game. Sure, these goggles are supposed to be used to look through walls, to scout out armed assailants before they get to you. However, who would fault a James Bond story, for a little ribald humor here and there?

This 800x600 JPG is a composite of three images. The left image is a screen capture taken in-game, just before you escape an enemy stronghold with Zoe Nightshade. The middle image is if you see the same in-game conversation, with your X-ray goggles turned on. The right image is strictly for graphic artist's amusement; it is the same screen capture as the one in center, except that this time, Photoshop has been used to turn off the blue coloring that covers the (apparently) actual image.

What's amusing about this feature in the game is how much expense was taken to implement it. Textures all had to be made, for every female seen in the game, in "X-ray view." Again: I don't make the games (yet); I just review 'em. Personally, I thought it was a riot. To each his own.

---Techtite

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"Half Life 2" Archive:  1  2  3  4
   
"Doom 3" Month (August, 2004):  1  2  3  4

Other "Big Pics" Still Online:
Plus: Some Of The First "Big Picture" Pages 1  2  3  4

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 Send your "Big opinions" via Techtite's Letters page!

All pictures were digitized by Techtite.com, copyright 2003, all rights reserved.  Photos of products reviewed on this site are used only for the purpose of review, and by no means represent any affiliation with Techtite and the distributors of that product. For further "legalese" & disclaimers, click here...