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Techtite.com's 2nd Annual
Golden Otto Awards!
(2002 edition, for products released in 2001)
A Techtite
Feature Article
...and the Golden Ottos
for 2001 Multimedia
go to :
Best
Game, Overall:
Anachronox. Everyone
has their favorite game types; this game was an amalgam, of all my
favorites: RPG, adventure, and action. It also
had a riotous sense of humor. Sure, the finale is slightly ajar (in other
words, just two degrees from being open ended, yet ended just the same). I
loved the characters, I loved the story,
and I felt the villain's master plan (when revealed) was the most brilliantly
sinister concept I've heard in sci-fi since the Death Star.
Honorable
Mention, overall: Aliens
Vs. Predator 2.
Other game mags named it #1, though I felt Anachronox had that little something extra. There's also the little matter of how the
shoot-everything-moving blowhards allow the Predator to
shoot everything under the sun, including unarmed passers-by; a total inconsistency
with his movie persona (who didn't kill unarmed humans, because there was no
"sport" in it). Regardless, it's a
real gas to play multiplayer with a bunch of marines, aliens, and predators,
plus a good use of the Lithtech game engine, which is no easy feat (just
look at Disney's
Atlantis).
Best
Action Game: Clive
Barker's Undying. This award was a tough call,
between (IMO) Undying and Return
to Castle Wolfenstein (with AvP out of the running, since it
already won the better award, of second-best OVERALL game). However, I felt more challenged by the
Clive Barker tale, and when being attacked by creatures conceived by Clive
Barker...well, let's just say a Nazi witch coven wasn't quite as ominous as
a skinless zombie with chain hooks for arms. In other words, I was more on the edge of my seat, which is
exactly what an action game is intended for, right?
Best
Adventure Game (or at least, best story of the year): Project
Eden. I refuse to award "best adventure" to a
Dreamcatcher game just by default; I'm sick of adventure games having their reputation
tarnished by retreads of the same "if you know the puzzles, the game is
over in a day" rule. So, allow me to give the award to the best action-adventure, with the best story: Project Eden.
It may be a Resident Evil clone, though it has uniqueness in a
superior game engine, plus the ability to use 4 characters at once (plus, IMO, more
ominous mutants). Likewise for the level maps: its missions brought you deeper
and deeper into a long-forgotten underbelly of a distant-future's metropolis that has
built up and above from its troubled, antiquated past. The androgynous females could've been better
designed (let's just say, Lara Croft has nothing to worry about), though in
terms of adventure game puzzles and story elements, this was a cool game.
Best
Last Year Release that makes me wish I could give it another award:
The
Longest Journey
If you love adventure game stories, and haven't played it yet, you NEED this game! From the enjoyable main
character to the amazingly imaginative locales she explores, this is a great
story to be told, in a gaming age where there are so very few of them.
Most
Disappointing Game: CIA Operative: Solo Missions.
Short missions that don't even seem to be related to one another made for a
game so bad, most major retailers don't even acknowledge it was ever
released! We finally have an order link up for it, though, if you're truly
daring and want to play "all" games each year. However, we still
don't have an order link for...
Dishonorable
Mention: Druuna.
While I may be ribbed for not giving it an outright "burnout"
rating to this farce, I
truly think they should take the CGI Druuna model and put it to good use in
an R-rated animated story a la Heavy
Metal. At the bare minimum (no pun intended), the cutscenes are
worthwhile for fans of the graphic novels she stars in). However, they should
delete the
game itself...
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