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Techtite's First Annual
Golden Otto Awards, 2001
(For 2000 entertainment)
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| All games played on Pentium2-300, 128 Meg RAM, 3Dfx Voodoo3 3500 card,
Sound Blaster LIVE! sound. Also, an 11 Gig hard drive allows for a
"full install" when available... |
Best Game, Overall :
Deus
Ex. This
was a close call. Diablo 2
might seem like the best of the year, though it wasn't all
that and more. Deus Ex was, and while No One Lives Forever's
fandom might demand a vote recount in Florida, Deus Ex is
the winner as far as Techtite is concerned. Multiple
alternate endings and intriguing multiple paths in most missions (at one point, you could even choose when and how to
"change sides," or not at all), led to a game where anything goes.
Honorable Mention (Overall) :
No One Lives Forever.
NOLF might not have been as plot-branching as Deus Ex, yet it had
more of what all other games lacked this year. It saluted the classic 1960's spy
thriller with style; Kate Archer's gadgets
would make James Bond proud. My favorite innovations included her barrette that doubles as a lockpick,
and a cigarette lighter that doubles as a blowtorch for tougher locks!
Right down to the robot-poodle (which distracts guard dogs!),
there is practically a new gadget for every mission level. Add to that an impressive
AI for your opponents, well designed game levels, and (finally) a 3D accelerated
game that uses color
(instead of "rusted metal" textures ad nauseum), and you have a
classic game.
THE ADVENTURE GAMES:
Adventure game of the year:
The Longest Journey. If released as little as 5 years ago, this would be the adventure
game to breathe new life into the genre. As a rule, multiple CD adventures
are usually a tease; even the 7-disc
Phantasmagoria (1995) barely lasted one weekend! Not so with the 2D/3D hybrid world
of Longest Journey, whose 3D-accelerated characters in front of rendered backgrounds
(not unlike games such as Resident Evil and
Alone in the Dark)
means that there is a lot of game on those discs! This adventure will last you
possibly up to two full weeks, even with a walkthrough! It helps that this story
is so intriguing, that once you see it all
you will probably want to play all over again. A game that is
good because of a good story? That's what a great adventure game is all
about.
Honorable Mention : Escape from
Monkey Island. A humorous continuation of the Monkey Island saga finally
reveals the infamous secret of Monkey Island, and gives us a glimpse of our
favorite characters in 3D accelerated splendor. It uses the same 3D
characters and 2D backdrop style as Longest Journey, though admittedly
doesn't last as long and leads to a rather disappointing ending whose last
line is --even it's meant as a joke-- Jar-Jar! Even uttering the worst
6-letter word in sci-fi, however, doesn't sway this game from the runner-up
position it deserves, as second best adventure of the year.
Most Disappointing Adventure game of the Year :
Panty Raider. Don't even ask.
Dishonorable mention (Adventure) : Stephen King's
F13. What
a disappointment. Even if released during Halloween --which,
peculiarly, it wasn't-- this would still be a disappointing mish-mash of
so-so screensavers, a simple short story by King, and a bunch of
"games" that, if you know how to use your mouse, won't last 2 hours on your hard drive. How sad is that? If only King could
license the Quake/Unreal game engines, and make an interactive thriller
novel with flair!
THE ACTION Games :
Action Game of the Year: Thief
2: The Metal Age. Ask not what the hoity-toity game rags say; Deus Ex is the best game
overall, though Thief 2 was the action game I've played
three times already, just to sneak past every guard, fair maiden, and
sorcerer, to get to every hidden treasure. Instead of unchallenging, Neanderthal hack&slash
tactics, you must sneak into
enemy areas, uncover secret plots, frame an evil Sheriff, and eventually save your town from
an even bigger threat. If you love thought in your games, you'll shed a
tear that Looking Glass Studios is no longer in business...and therefore,
this game is no longer distributed. Yes, you should look for this game now...
Honorable Mention (Action):
MDK 2. Almost as funny as its original,
though with more elaborate missions. It would have been nicer if you
weren't forced to use different characters every third mission (The
missions switch between Kurt, Max the Bionic Dog, and the Professor, and
back again). However, it was still a great sequel, with intriguing puzzles
to solve.
Most Disappointing Action game of the year :
Daikatana. After years of
development, the game looked years behind. Don't even get
me into the robotic killer frogs, or the stupid first weapon
that ricochets on everything and shoots you more than the enemy! Poor AI
of your "friends" who are supposed to "help" only made things
worse.
Dishonorable mention (Action): Tomb Raider
Chronicles. It was a no-brainer to bring Lara Croft back to life.
So, how much brains does a Tomb Raider game have, that still leaves her
missing and presumed dead? Don't ask. Four schmucks muse about her past
exploits, though how they heard these stories is uncertain, and how Lara can
get so easily "killed" is beyond me. If these are memories of when she was still alive, why is it
still so very easy to get shot...? Weird.
The Added Awards:
Best reason to buy a 3D accelerator:
Vampire, The
Masquerade: Redemption. MANY great 3D games this year, thanks
mostly to the first batch of games licensing the Unreal Tournament and
Quake 3 game engines. However, When going through elaborate castles,
creepy dungeons, and the like, there's no contest. I think the 3D
accelerated Scene Of The Year, in fact, would have to be when your Vampire
"team" enters a ballroom, complete with reflective tile floor,
billowing tapestries, chandeliers, and elaborate art paintings on the
walls. This even exceeds the first CD-ROM games of the 90's, which needed
to pre-render cinematic video clips, which were far less interactive. In this game,
the animation is all done in real-time. Very well done!
Game's "Man of the Year" : The main character,
Deus Ex.
Game Woman of the Year : Kate Archer, No
One Lives Forever
New Face of the Year : Julie, Heavy Metal FAKK2
The Multiple Ending "Huzzah" Award :
Deus Ex. This Award is
only given rarely, because few games have multiple endings. A big "huzzah"
then to Deus
Ex, which offers you not only three different finales, though three
completely different puzzle routes to get there.
The Open Ending Crack Pipe Award : Heavy
Metal FAKK 2. Not to spoil anyone's fun in
knowing the ending or not, though suffice to say, this ending was one of
the worst. Why? Busting your butt through four episodes, only for a
"to be continued." Only one type of person would dare end a game
with a "to be continued" message; hence the "crack pipe"
reference. Stop with the open endings, already!
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copyright 1999-2001; all rights reserved. Screen captures and
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