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Playstation 2 :
The Next BIG thing?
A Techtite Feature Commentary
Okay,
yeah, right: looking at the list I made of PS2's
3DO-caliber snafus, several people might retort that
it's hardly made only mistakes. There are a number of pieces
of sheer brilliance, that outshine many of the other game systems
currently available. Here's some of the better ideas that Sony had with the
PS2 :
DVD capability is built-in, not "sold separately."
How many times are you told that a cool feature of a brand-new
system will be available "ASAP," only to have that
planned expansion unit pulled from manufacturing? This is a gimmick
that dates as far back as the first generation of game systems
(Atari, Intellivision, et al), and continues right to this very
day ("ZIP drive" for Dreamcast...? "hard drive"
for N64...?). This time, there's no fear of Sony not delivering
on the promised PS2 "expansion"; it's a built in feature.
In fact, as soon as you get your PS2 (good luck!), you'll at
least be able to play tons of DVDs, right out of the box.
Downward compatibility. "99" percent of all Playstation-One
games work on the new system. This is far superior than other game units,
which leave their older systems in the lurch...and leave you
with a lot of worthless investment. This is even better for PS2,
because in a very real sense, it already has a massive (PS1)
game library, plus PS2 games, and DVDs as well!
Games are sold in DVD casing. One of many perks to this choice of game
packaging, is that manuals can be the same size as the magazettes in
typical "special edition" DVDs; no more thumbing through a dinky
square manual from a CD "jewel case." It also means that storage
of your games might be easier as well. There are any number of DVD shelves
and furniture units, that you can buy anywhere DVDs are sold.
For that matter, you probably already own one, for your current DVD
collection.
PS-2 games can be shelved right next to them!
Many first-year games only have to be translated
from their Japanese versions; not made "from scratch." Many new game systems promise X number
of games upon launch. Sony should have no problems delivering
on that promise. Titles that were released in Japan for the past
year, only need to be English dubbed : change a few sound files,
add new screen text (main menus, etc.), and they're as good as
finished for stateside distribution.
Not rushing out poorly manufactured product, just
to make quota. One
of the biggest mistakes of Sega's Dreamcast launch, was in doing
whatever it took to make enough of a mass market by its snazzy
"9-9-99" release date. The end result was a system
here and there which had to be returned or exchanged, due to a few bugs
(thankfully, mine is apparently fine, though I've heard reports of others
who weren't as lucky). Many initial games had bugs as well, though
only 1/4 or so of them (because of multiple manufacturing plants),
making it even more iffy that you got a good or bad game CD.
The good news is, if you got a PS2 at launch, you can be confident
that it was manufactured better than it could have been. After
all, they're well aware that as little as one return of these
first-released PS-2's would be certain death for the system.
The loading tray opens from the front,
not a "lid."
Dust gets into a CD unit very easily, if all the dust has to
do is accumulate on its top "lid". Open the lid to put in a disc, and
accumulated dust just falls right through the cracks
into the opened unit below. As for spilling food crumbs or something
similar onto the top of the unit; game over.
This isn't a problem (or at least, not as much of a problem)
when the CD of a PS2 is inserted from a tray that opens from
the side, like any typical computer DVD drive. It may seem like
not a big deal now, though after a year or more of steady use,
this wise move will be made even more clear.
Games at launch run the gamut of
popular genres. Whether
you want sports, action, shooter, action-adventure, or just a
top notch graphic frenzy, the games upon launch are of all types.
Many game systems upon launch always get a gripe from fans of
one or two genres, like "Where's the Quake clone?"
or "Where's a sports-related title?" Not so with PS2,
whose games upon launch include any number of likely hits, and
several possible "Deep Impacts" (in Techtite's rating
terms; a possible award winner).
Sony's reputation. 3DO had practically no reputation upon
its launch, or at least not a very good one. Actually, the same
can be said for Atari in the '90s, whose cockiness during the '80s led to
many third parties not even considering making a single game for the
ill-fated Atari Jaguar. Not so with the PS2, when so many game companies had such
success with their release of games for PS-1. While making games
for the new system might not be as much of a picnic, Sony still
has that reputation of sticking to their guns. If a 3rd-party
game is announced for the system, it has a far better chance
of being released "soon" than in the days of 3DO, when such game
designers wanted to "wait and see"
how the system sold before completing a game for those systems.
Exclusive games for the system, "acquired"
from other systems! In case you didn't hear, much awaited
games like "Drakan 2" will be on the
PS2 exclusively. This will be a likely sale of more than a few
units, because Drakan's
finale (of its single-player storyline) was open ended; players
will need to buy the exclusive PS2 version, to see an ending
to the story at all. Meanwhile, a few other popular game series
will be on the system exclusively.
Not just one "mascot" to
sell the system.
Sure, Super Mario sold the initial Nintendo 64 units, though
where's a Super Mario 64 "2" for the system, so many
years later...? The same gripe can be said for Sonic on the Dreamcast;
I'd say Sonic Adventure is pretty much it. Meanwhile,
Crash Bandicoot, Spyro the dragon, Lara "Tomb Raider"
Croft, and all the other staples of Playstation-1 gaming, will
all be on PS2 games sooner or later. In a sense, this means that
instead of having just one sure-sell "mascot" game
for the system, there probably will be several, "coming
soon"...
What do you think...? Will PS2
succeed, or will it's 3DO-caliber flaws
do it in? Send your opinions via Techtite's Letters
page!
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