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Atari 2600

Intellivision

Vectrex

Colecovision

ADAM

NES

SMS

3DO

Jaguar

(Patches!)

(Imagic!)

Vectrex

Vector Graphics games are a thing of the past, though in the '80s, they were HOT. Game systems to this very day try to remake these titles, without a vector monitor...and it's just not the same. The only exception was the Vectrex; a game unit about the size of a classic Macintosh, with its own built-in vector monitor. The game control would even fold under the screen when not in use. Best of all, the monitor was "vertical"; it was at its longest up-to-down (not left-to-right), just like arcade screens! Not only was an Asteroids clone free with system purchase, it was built in, easily played whenever no cart was inserted. Several nice touches for a cute little system. 

 

The Vectrex's vector screen was black and white only (of course). However, this limitation in video game color was reduced via thin (though durable) sheets of colored, clear plastic, which you would place on the slots in front of the monitor, "coloring" the screen appropriately for that game. This may sound primitive though the end result was often quite entertaining. Some games even included labels for what information appeared on the screen nearby (player 1 and 2's scores, for example), and many had different shading for different screen areas.

 

Vectrex Games were cool if you loved vector graphics games (lets just say, Vectrex games were COOL). A Star Trek game allowed you to fight klingons in a first-person space combat sim. Scramble was one of my favorite arcade games of all time, and this system's version is my fave at-home "port" of that title. Of the so-bad-it-was-great variety was a B-movie type interactive cartoon, Spike, which included digitized voices for the characters ("Eek... help... Spike"... "Oh no... molly...!"). Even classic pinball was made a brightly-lit marvel, thanks to a vibrant, super-fast, vector "dot" as the ball!

 

A second joystick port was used for many bold add-ons. A light pen allowed you to move lines on the screen for your own vector graphics animations (!), or for educational purposes. Another add-on, a pair of 3-D goggles, worked astonishingly well given 3D technology available at the time. An interchangeable color disc that spun inside the goggles would even allow different colors for foreground, background, and characters. Here's foresight for you; power needed to spin the disc was provided via the game port; no batteries were required. With a port this versatile, it would have been intriguing to see add-ons in future years. Sadly, that wasn't to be...

 

Unfortunately, this system was one of many to suffer during the "crash" of the mid 80's. This is a shame; along with its numerous intriguing add-ons, a computer attachment was to be considered. Still, game buffs online have tried to keep the spirit alive, including one site that offers all Vectrex games on one cartridge, and even a few web sites that offer new games for the system from entrepreneur programmers.

"Vectrex Games were cool if you loved vector graphics games (lets just say, Vectrex games were COOL)...Of the so-bad-it-was-great variety was a B-movie type interactive cartoon, Spike, which included digitized voices for the characters ("Eek... help... Spike"... "Oh no... molly...!")."

Atari 2600

Intellivision

Vectrex

Colecovision

ADAM

NES

SMS

3DO

Jaguar

(Patches!)

(Imagic!)

Click on the below pix to go to main page or this feature's title page, or click on a link above...