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Deathtrap Dungeon

(Asylum Studios/Eidos, 1998)

This game was often ill-received, IMHO, because it was given ten times more hype than it probably deserved. However, it was far from as bad and disappointing as all that. In summary, I'd call this game "Lara Croft's ancestors fight Dragons and Gnomes," because it plays a lot like a Tomb Raider game, set in a Dungeons & Dragons setting. You could choose to play the game as either Chaindog (sort of a buffed up Duke Nukem) or Red Lotus (sort of a redheaded Lara Croft). Either character had special attributes and weapon skills, although the overall game was exactly the same. By the game's finale (which, by the way, is as "happily ended" as it is unsatisfying), the game was worth playing, though only if you played many other better games already...In short, a marginal thumbs-up.

Rating : Small Crater.

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