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The Legend of Kyrandia, Book 2: The Hand of Fate

(Westwood Studios, 1993)

Yet another entrant into Techtite's list of TOP 50 Best Multimedia Classics, this game put you in the role of Xanthia, youngest mystic of Kyrandia, who must journey to the center of her world to stop it from being destroyed. Two unique ideas, in addition to fun puzzles and storyline, put this game above most of the rest. For one, Xanthia's feminine charm has her changing her wardrobe with a magic snap of her fingers, in each of the eight different lands she explores (as any fashion-savvy sorceress would wish to do). Second, a magic "travel cauldron," at the lower right of the screen at all times, allowed you to mix various inventory items found along the way, to create a number of amusing potions. One or two potions even did different things if used for different actions. Drink the snake potion, instead of dropping it, and have Xanthia with temporary Medusa-type snake hair. Then hear her gripe about possible split ends. It's humor like this that made this game a thrill to play, and made me think of Xanthia as the definitive game heroine. Why Westwood never gave Xanthia another go in another sequel is beyond me.

Rating : Deep Impact.

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