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Spellcasting 101: Sorcerers Get All the Girls
(Legend Entertainment, 1990)
An amusing revival of the text adventure genre, by veteran
text adventure game designer, Steve Meretzky, gave the adventure game
world a deserved boost in 1990. The premise is
sort of a blend of Revenge of the Nerds and fantasy;
you're a nerdish college freshman who just enrolled into a school for
sorcerers, because, after all, "Sorcerers get all the Girls." One of the
best puzzles of all time in this game includes the Isle of Lost
Sole/Souls. There, you had to break the curse of every inhabitant
of the island, by figuring out what their human name was. The
name is hinted within the description of the item they were cursed
into : Daisy, Dusty, Brooke, and Misty, for example. What an inspired
puzzle! The ending was silly, yet acceptable (that is, until
it was seen two more times, in both this game's sequels!)
While released too late to be as "classic" as older
text adventures, it was still fun.
Also reviewed : Spellcasting
201, and Spellcasting 301.
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