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Spellcasting 101: Sorcerers Get All the Girls

(Legend Entertainment, 1990)

An amusing revival of the text adventure genre, by veteran text adventure game designer, Steve Meretzky, gave the adventure game world a deserved boost in 1990. The premise is sort of a blend of Revenge of the Nerds and fantasy; you're a nerdish college freshman who just enrolled into a school for sorcerers, because, after all, "Sorcerers get all the Girls." One of the best puzzles of all time in this game includes the Isle of Lost Sole/Souls. There, you had to break the curse of every inhabitant of the island, by figuring out what their human name was. The name is hinted within the description of the item they were cursed into : Daisy, Dusty, Brooke, and Misty, for example. What an inspired puzzle! The ending was silly, yet acceptable (that is, until it was seen two more times, in both this game's sequels!) While released too late to be as "classic" as older text adventures, it was still fun.

Also reviewed : Spellcasting 201, and Spellcasting 301.


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