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Shivers

(Sierra On-Line, 1996)

This was Sierra On-Line's attempt to attract one or more of the "7th Guest" crowd of puzzle game fans. However, before doing so, it would have been wise to make sure that this three-year-old fad in games wasn't already losing its steam. I'll admit, though, that the added challenge of preventing the attack of various evil spirits, within the game's puzzles, was a unique concept. A health meter kept track of how many accidental run ins with these ghosts you came across (ie, how many times you failed a puzzle). Too many mistakes, and you're history! The ending was pretty much cut-and-pasted on, though the game until then was amusing and, for the most part, fun.


Rating : Small Crater.

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