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Star Trek The Next Generation: Klingon Honor Guard

(Microprose, 1998)

This game is definitely not to be confused with Klingon Academy (although, inevitably, it probably will). This was one of many games to license the Unreal game engine, with attempted, added "tweaks." In this game's case, the added tweak was in the form of lackluster FMV cutscenes, which quite frankly never worked very well, until a much-needed game patch! The rest of the game has a lot to thank for Unreal's game engine itself, with excellent lighting, 3D acceleration, and special FX galore. Trekkies will love the fact that this game engine is used towards fighting various Klingons, as well as other classic Trek aliens and adversaries. It's also more than a bit amusing to walk the decks of various Klingon star ships, including the infamous Bird of Prey. On the bad side of things, the game seems to overuse the color red a bit too much, and can often have amusing, unintentional humor in its game design (throw a dagger at a nearby moon, while in "space," and see it stick to it like it's a cardboard prop!). However, Trekkies may be left slightly impressed; 3D Klingons! Cool.

Rating : Small Crater.

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