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Trinity
(Infocom, 1986, Apple][e)
This was arguably one of the last of the better text adventures
by Infocom. A freak accident in a modern nuclear experiment thrusts
you into a parallel reality, with a giant sundial in the center
of it. Surrounding the dial are major moments in Earth history,
of various stages in the "progress" of the world's
nuclear testing. Among them, of course, is the infamous Trinity
experiment; the first atomic bomb test in the U.S. Can you change
history for the better? Perhaps, though what's to stop the exact
same thing from just happening all over again, perhaps even worse?
This game's answer to this question might not please all gamers.
As for me, I was left impressed, though only to a certain
extent...
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