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A few questions to ponder:

Why Include levels from Tomb Raider...5? The DVD wisely includes 3 levels of the latest Tomb Raider release, Tomb Raider Chronicles, the fifth in the series. However, is is wise to have included levels from the game that implies that Lara is now deceased...? It would've been wiser to include, for nostalgic value, levels from the original game. Actually, given its age, the whole original game could've been included on the DVD-ROM, very easily, now that it's sold for peanuts next to more modern game releases. On the other hand, any look at the original game would've led to the obvious question, of why they didn't use the original game's unique story, as well, in the actual film.

 

 

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Tomb Raider

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A Techtite Review

The Film: Tomb Raider was the typical summer film of 2001, with one big problem: HYPE. If there is someone who missed the overdone publicity campaign that preceded it --including all of the TV spots, theater trailers, Taco Bell commercials, jeep commercials, or Pepsi commercials-- they're probably trapped in a time capsule themselves. This film had previews for its previews, or so it would seem. While this often leads to a major Achilles' heel --overly-high expectations-- it often leads to an even bigger problem...

The bigger dilemma arises, when pre-publicity blitz annoys most of the lower-quality, "professional" critics. Such movies they deem "untouchable," and the desire arises to be the David to defeat the cinema Goliath. Nothing is a bigger ego trip than to flame such a film, to the point where a critic will even claim to not liking it, even if they really did like it. I admit, to be fair, Tomb Raider is not a 5-star blockbuster, though it's hardly "This year's Battlefield Earth" (as one critic so wittily called it), nor does it deserve a 85% "rotten" rating, from rottentomatoes.com. I think I stopped reading other critics' "reviews" of this film entirely, when USA Today's Susan Wloszczyna said, "If only the story that surrounds this watchable heroine were as well-stacked." If such predictable, cliché banter is so popular with the critics, why didn't they love this film?

That isn't to say that this film has a great script. However, let's be honest here; it's not like a film based on a video game is going to have Shakespearean scriptwriting. If anything, the "story" is only there to explain the action scenes, in an easy-breezy summer flick such as this. The planets are aligning! An ancient power is at hand! Bad guys wish to take this power! In comes the hero to save the day! Oops, I'm sorry; in comes the heroine to save the day. What's better, she's played by Angelina Jolie. Forget what you've possibly read elsewhere; anyone who'd claim the Oscar-winning Jolie was a bad choice for the lead role is not only a bad critic...they're wrong.

Regardless, it's fair to note that this film has its flaws. Most films have a story, where this film has little to none. Most films have an emotional resonance (or so they wish to claim), while this film is just campy, harmless fun. As with most action films, action is the key ingredient, and very little is used to fill in the gaps in between. However, that isn't to say that the action scenes are not gripping enough to be worth it to action film buffs. To the "This year's Battlefield Earth" claimers, come on, guys; that film was horrid because John Travolta with Snidely Whiplash make-up is not appealing to look at, in any scene he is in. Thanks to Jolie, such cannot be said for Tomb Raider, in any scene she is in.

Admittedly, with an $80 million budget, the U.S. gross of (approximately) 131 million is nothing to brag about. Even so, compared to most video game movies, this is a major success. Such failures of the genre include Super Mario Brothers, Wing Commander, and even the recent Dungeons & Dragons (did you even know it was released...?). Not to be outdone, the successes of a film made into a video game are few as well (remember E.T. on the Atari 2600?). Most recently, Final Fantasy: The Spirits Within cost $137 million to make yet led to approximately 61 million total, worldwide! Could the mistake there, have been a film that was too video-game savvy for its own good? Tomb Raider tried for the live-action route, and no matter what you thought of the script...well, at least Jolie makes a cool Lara Croft!

The DVD: Here's a no-brainer sales tactic that is actually quite humble and brilliant; one of the bonus features on this DVD --for owners of DVD-savvy computers, anyway-- is a batch of missions from the actual game. No more people asking why the game series warranted a film; rent the disc, install the "demo levels" included free on the disc, and have a lot of fun. There may be a small grumbling that the missions chosen are from the latest game, and not the original, though it's still a welcome addition. I guess it's pretty telling, though, that the time you enjoy playing these levels is a lot longer than the enjoyment from the film.

I will make one small grumbling here; navigation through all the extras on this DVD --and there are many of them-- is almost as challenging as looking for rare artifacts in the actual game. This isn't even getting into the "hidden item" within the disc, which is actually the easiest to reach! Go to the special features menu, and notice the flashing water-waves symbol below the main menu option. Click down to it, and press enter, and see an amusing 2-minute interview with Jon Voight and daughter Angelina Jolie, about working together in this film. Cute addition!

As for the bonus material itself, there is a lot of it. There is of course the obligatory music video from the film's song by U2, "Elevation." As for featurettes, "Digging into Tomb Raider" is a roughly 25 minute behind the scenes video, that was probably originally shown on UPN as a half-hour special. "Crafting Lara Croft" is a shorter, nearly-7-minute look at Jolie's physical training for the role. "Stunts" is obviously about its namesake, which is given an over 9 minute featurette all its own. "Visual Effects" allows for an individual look at 8 separate scenes that required that little something extra from the FX department, from concept to wire-frame computer model, right up to the final product. My favorite featurette, though, would have to be "Are You Game?" which provides an 8-minute musing of the phenomenon Lara has become in gaming itself.

Then there are the deleted scenes; 5 of them, if you include the alternate opening sequence. The alternate opening involves a Myst-type flyby of a gently lit tomb, where the interior pillars zoom out into the 3D movie title itself, "Lara Croft: Tomb Raider." This is a much snazzier opening than the movie's, which basically just jumps right into the story with no major build-up; in short, I'm surprised they didn't use it.

I wish I could give similar praise for the 4 other deletions, which include such deleted-for-a-reason moments as "Powell Kills Wilson," where the arch villain (off camera) beheads an elderly friend of Lara's. At least this is slightly less dragging than "Powell and Pimms," where, quite simply, they have a chat about the clock. "Lara and Alex in Venice" is a similar conversation that seems deleted from the film for a reason. Last of all, while "You Might Try To Kill Me" sounds like an excitingly-titled deleted scene, it is actually just an extended version of the scene already shown in the movie, when Lara confronts Powell in the "secret" chamber of the Illuminati. This scene is intriguing, though, in that it finally shows viewers the amusing scene from the trailer (cut from the actual film!), when Lara muses that Powell may try to kill her, emphasizing "...I said, try."

Of course, any DVD of a movie that began on the computer, would have to have impressive bonuses for the PCs where the whole journey began. Insert the DVD into any DVD drive, and you'll get to play those game levels I mentioned, plus view a "timeline" of the evolution of Lara Croft in gaming, see the fully animated movie website (without having to log on: it's preserved for posterity on the DVD!), and more. 

How much more...? Well, much like the way-cool Phantom Menace DVD, there are special online features exclusive to owners of the movie. A "DVD Challenge" uses video from the DVD to make the action-moments of the film into a sort of poor-man's adventure game, complete with med kits, flares, and gem stones to use as if you were in the real game. An "extended IPIX gallery" includes four IPIX interactive pictures (sort of a ripoff of Quicktime VR, if you ask me), each downloadable from the internet. Last though not least, is a way-cool sneak peek at the upcoming game, Tomb Raider: Next Generation. Well, maybe that is last and least; as of this review's latest (and last) update, on December 13th, 2001, this feature leads to nothing more than a "check back soon" message. 

Regardless, there's more than enough reason to check out the disc, and more than enough reason to warrant even a purchase of the film. This is presuming, of course, you liked the movie to begin with. I did, and Tomb Raider is now on my DVD shelf.

 

Final Rating : Small Crater. I'm a little miffed at why they didn't use the inspired story from the first game, though still, the film is acceptable overall.

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