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Bugs Bunny & Taz:
Time Busters!

Order Link
No Longer Available
There's nothing like a good surprise. That's what I had, when seeing
the latest Infogrames' game release, based on classic Warner Bros. cartoon
characters. I had a lot of fun playing their earlier game, Bugs Bunny Lost in Time,
yet this sequel seemed to pop in from nowhere. Where are the magazine
advertisements that should've told me the good news: Bugs Bunny can be played as
always, yet now he is with Tasmanian
Devil as a sidekick! It's one of many amusing ideas in this game, that
really pay off in the end.
The
story of this action-adventure (though mostly action) involves Granny, the
elderly woman often seen as the owner of Tweety Bird (who makes a cameo
appearance as well). She hires an exterminator (Daffy Duck) who
accidentally breaks her Time Regulator. Don't ask why she has a giant time
regulator in her little house; the point is that Bugs and Taz are
"hired" to help her find Daffy in four periods of time, as well
as the time gem he stole, and any number of gears that flew off the
machine (gears being the items to search for, in a 3D-action-game formula
made popular by Super Mario 64). Levels are also quite
similar to the Mario game series, giving PC (and Playstation) owners a
chance to play a game similar to those found on that "other"
system!
The
four separate time periods are totally different from the original game's.
Thankfully, that Flintstone-like dinosaur era has been replaced with a far
more intriguing Egyptian-like era, in addition to a Viking era, an Arabian
Knights-type area, and lastly, a not-so-spooky Transylvanian era. Admittedly, none of the areas are as
elaborate as more mature games like Thief 2,
and yet therein lies half the game's charm. Each level environment is
suitable for all ages that love the cartoons the game is based on. Within
each level are additional mini-quests, often including involving mini-games that can be
replayed over and over, if you wish. Such mini-games include Rugby,
Soccer, and Basketball, with enough impressive AI from your computer
opponents to make re-play more than worthwhile.
Either
one or two players to play as Bugs or Taz, or one player can play as both
(the "S" key will switch between them at will). Each character
has
special skills: Taz has his tornado-spin ability, for example, while
Bugs can tunnel underground to find other areas/items. In separate
puzzles, Bugs excels in agility (he can jump higher) while Taz
is best at strength (Taz can throw, push, and fight better than Bugs). Nintendo
fans might cry foul, in how much this game seems not unlike a recent
sequel of the Nintendo 64 fave, Banjo Tooie. Much like that
game, two main characters solve puzzles either together or separately. However, this game can be forgiven for a few liberties
with similar game design, especially when, quite frankly, playing as Bugs
and Taz is pretty cool!
Gameplay
is equally cartoonish, which again is half the game's charm. Fall from any
height and merely become flat for a few seconds, only to pop back into
shape (no heath is lost with such accidental falls, making exploration
easy and fun). Health is restored by carrots, which can be found
everywhere; leave an area and return, and new carrots have sprouted. Even
with a mini-quest like the magic carpet ride (shown here), losing the
chase leads to little more than a prompt to either try again, or to move
on to a different puzzle. Such design makes the game suitable for many
ages (hence its "everyone" rating by the ESRB).
Guest characters are equally present. While I was disappointed that
Marvin the Martian is a no-show this time around, the game does offer
Yosemite Sam and Elmer Fudd as "Boss Characters" to defeat. Additional adversaries include Count
Bloodcount (shown here), though I was disappointed
at the lack of salutes to the Count's exploits with Bugs (remember when
Bugs learned the words Abracadabra and Hocus-Pocus?). I also
was surprised that a "Viking era" Elmer Fudd had a "Magic
Hammer" instead of his "Spear and Magic Helmet"
from the classic operatic cartoon. I guess I'm only nitpicking, however,
because these aren't major problems with the game in itself.
The PC computer version still has one glaring flaw, however. There's an
apparent bug (no pun intended, Bugs!) where a particular directional keyboard key
suddenly becomes "automatically" pressed, with poor Bugs going
in a circle to the left or right until you quit the game and try again. This flaw is best resolved by using a gamepad/joystick as your
control option (where no such flaws occur), though it's still pretty annoying when, for all intent and
purpose, keyboard-control is not as easy as it should be. Speaking of the
PC version; I can understand why the game versions are so similar, that
two-players can only play on the same computer (much like how any
two-player Playstation game can only be played on one console). For PC
owners, LAN and/or
internet co-op play would've jumped this game's quality a few notches.
Regardless of these small PC-version gripes, the game is still a lot of
fun, and more than worth it for fans of the classic cartoons. From anvils
falling from the sky (hopefully on enemies, not you!), to that rarity in
games to be "G rated" and still be fun, this game has a lot to
offer for those of us who enjoy games of this type. Sure, the formula is
getting rather stale these days, though much like a tenth Star Trek film,
the formula should still be very enjoyable, for people who enjoy the game
genre itself.
Click box cover
(at left) to order this game (PC version).
Also available for the following game systems (click
on system name to order): Playstation
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All text, Title
graphics, and pix not of reviewed product, are created by Techtite,
copyright 2001; all rights reserved. Screen captures of program
reviewed are discrete thumbnails, used only for the purpose of
review, and by no means represent any affiliation with Techtite and the distributors of that product. For further "legalese"
& disclaimers, click here...
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