Techtite's PC Game Reviews! |
"The best trait of this game is how all of Rayne's powers (except 'blood rage') are unlimited, without a single 'stamina meter' to slow you down..." ---from the review
----------------- Sidebar : ----------------- The well-transferred video movie clips... In many games ported from the video game world, the video cutscenes are actually a copy- of- a- copy...and it shows. This game gets a sidebar kudos, because it's video is crystal-clear and sharp, almost as it they had intended from the very beginning to make this a PC game title, and just ran a little late in the release. Anyway; the point is this is a well planned video game "port." That's very good news. A Cheat...MENU? Even if you play fair and square the first time around, it's fun to type in the following codes into the game's built-in cheat menu, and kick major butt where you couldn't before! Enter these codes, in all-capital letters, at the cheat function in the options menu, removing all spaces between words (which I had to add in this "sidebar" for formatting reasons). A message will indicate correct code entry:Dismemberment: INSANE GIBS MODE GOOD Fill Bloodlust: ANGRY XXX INSANE HOOKER
...happy cheating! ----------------- Feel free to contribute. As always, review submissions are accepted! ------------------
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BloodrayneClick picture to order this game (PC/windows version) A Techtite ReviewBloodrayne may borrow its game formulae from many sources, yet it chose its sources well. There's a "good vampire" in the title role, a la the popular TV series, Angel. Add a slice of Return to Castle Wolfenstein, with Nazi opponents to defeat. Add a super-charged Tomb Raider style interface, where you are still jumping a lot, and yet Rayne can jump really far, making these jumping puzzles actually cool. Best of all; add "bullet time," a la Max Payne, without a time limit. Put this all together and you may not have an original game, yet it's still pretty fun.
You may be asking: what type of enemy would
be put up against a female vampire, without a gamer feeling sort of, well,
"evil," to be feeding on human blood to survive? The answer is sheer
brilliance in game design: It's not like Rayne is invulnerable, however. Water, for example, will slowly kill if you stand in it for too long. I never heard of standing water killing a vampire, though I guess this is the game designers' way of saying "we couldn't find a way for Rayne to swim." You can also be killed by bullets, which makes more sense because Rayne is still half-human. However, as I said already, Rayne is not completely human because she must feed on blood, to regain her strength. So each level has the strategic challenge: surviving an attack of multiple enemies, yet keeping the last one alive to "recharge" by, well...by doing what vampires do. However, the humans you feed on are all Nazis, so...
The best trait of this game is how all of Rayne's powers (except "blood rage") are unlimited, without a single "stamina meter" to slow you down. Press 2 (when she learns this skill) and you can enter super-sight mode, zooming in on any target...even if your weapon has no real scope! Press 3 and you enter a sort of "vampire vision," where all enemies glow red, all key areas (places you need to go) are brightly lit, and even weak spots in the walls are apparent. Press 4 and you enter the game's "bullet time" mode, where all the action is slowed down as bullets slowly whiz by. Add to this a chain-whip skill, that can grab enemies to feed on, even when far away (even if they're flying in mid air!). Mix all this into the game, and you have a truly nice array of super-powers, all unlimited! Now, it must be said that this PC game came out the prior year, for multiple game systems. It must also be said that most of these game systems' game rags weren't too kind in their ratings of it. However, in this game's PC version, the game designers realized that the best part of this game are its visuals --bullet time, "blood rage", etc.-- and that's where a PC translation shines. People with more powerful graphics cards can enjoy the game with far higher resolutions than video gamers ever could, and with as many (or as few) graphic bells and whistles turned on as you'd like. From reflections in the water to fog and realistic lighting; it's all here and it's such visual eye candy that makes this game all the more enjoyable, to this PC gamer. If the video gamers didn't like it, well...
The difficulty arc is another concern. The game starts off easy enough though it presumes you have "mastered" Rayne's various acrobatic skills too soon in the game, making fights very hard, very soon. You must have a good understanding of Rayne's jumping and dodging and strafing and fight styles, to survive later fights, of as many as 10 enemies at once. Please note: a game like this doesn't just offer "unlimited" bullet time as a lark; use slow-motion bullet time unsparingly, and often! You must also learn Rayne's other vampire skills, fast. Or, you can just use a cheat code (see sidebar). Take your pick. The point is; this is a difficult game. Even more than a similar vampire game, Vampire the Masquerade: Redemption. That was a really tough game. This is even tougher. Regardless, there is still a lot to like about this game. The unlimited powers of Rayne, for example (unlimited "bullet time," in particular). There's also how cool the jumping puzzles are. Seriously! Rayne is a vampire who can jump whole stories in a single bound, so feel free to try and jump wherever you can. Some levels are also very inspired; I liked the mission involving a sort of Robotech-like tank Rayne could control, plus another level, where an enemy clones itself with every kill, forcing you to find another way to defeat it. That was one imaginative "boss."
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