Techtite's PC Game Reviews! |
"Sure, there aren't enough missions for one's taste, and not enough of the best parts, but are there ever...? Overall this is an admirable addition to the Star Wars franchise of games. If it isn't 'perfect,' well...maybe next time." ---from the review
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Star Wars:Jedi Knight AcademyClick picture to order this game (PC/windows version) A Techtite ReviewHow hard is it to create a game, where Luke Skywalker teaches you to become a Jedi...? The answer is found within Jedi Academy; a game that is far from flawed, yet far from perfect. This is not as big of a disappointment as, say, Enter the Matrix, and yet the overall game is not quite the sequel to Jedi Knight Outcast we all had hoped for. Though hey; you get to join the Jedi Academy! Quit your whining!
As you'd expect, not only are the Jedi being brought back; someone, somehow is bringing back the Sith as well. The who and how to this mystery is the whole story behind the single player game missions, and will continue throughout your Jedi "training." You go to various missions on alternate planets as the story progresses, leading to confrontations with the occasional Sith, and the inevitable "big bad" Sith, concluding the game. Fans of Outcast will particularly like the "Big Bad", since this was The Villain Who Got Away...or am I revealing too much? Missions are rag-tag in nature, in that aside
from the core story about the Sith, there is no "link"
between them. This is actually good news, because no one mission needs to
look even slightly similar to the others. This leads to at least 15 totally
different levels. In one (seen in the demo), you must slowly use
"force jump" to get down to an ancient Jedi tomb before some Sith wannabes raid what's hidden there. In another, you're up against none
other than
Force powers are as they always have been in Jedi Knight games. If you like how LucasArts has been dealing with "The Force" you'll be happy yet again; if you dislike the constant flaws, the flaws are still there. In other words: yes, Jedi ask not for adventure nor excitement. However, why do The Sith get to do cool things like lighting tricks and picking up enemies in mid-air, yet Jedi can do little more than heal their own wounds? On the other hand: yes, much like other Jedi games, you can choose between a Sith path or a Jedi one, leading to alternate final battles. However this is still frustrating when attempting to be a good guy and you keep getting strangled or lighting attacked. Yes, it's all part of strategy in game survival but still...you know what I mean. The road for a Jedi is a rough one, indeed...
Other gripes are actually cool moments, too short lived. Only two missions in the single-player storyline have you fighting alongside a fellow Jedi (Kataarn). Given how cool it is to see two Jedi against two (or more!) Sith, this was indeed a cool moment too rarely seen. Likewise for the moment you finally get to use a dual or double-edge saber combo, which happens a bit too late in the game for comfort; by the time you have two sabers, it's too close to the end of the game to enjoy your super-saber as much as you'd hope. Yes, there's multiplayer; but still...
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