Techtite's PC Game Reviews! |
"As it stands, this sequel is quite good, and is still far better than most of the rubber-stamp adventure games currently on the shelf. Even though it's less than what the first game was, it's still far better than any adventure game I've played since...well, since Syberia." ---from the review ----------------- Sidebar : ----------------- Snow, Snow, Snow. I can see the conflict of interest here. Although Syberia is a piece of pure fiction, the game's designer, Benoit Sokal, clearly wanted to make the story plausible, in its own way. Since Syberia has never been "discovered," few major villages could live near it. This means that this whole second story cannot likely include any quaint villages to explore, nor large museums, nor even a deserted mining colony. Be this as it may, I was rather disappointed at how so-so the locations Kate explored truly were. I'm sure we all had visions of where Kate's quest would take her, upon the ending of the first game. I doubt few gamers expected so much ice, snow, and Eskimos (or whoever they are). Not that the game itself is disappointing; just not as picturesque, nor exciting, as the first. ----------------- Feel free to contribute. As always, review submissions are accepted! ------------------
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Syberia 2Click picture to order this game (PC/windows version) A Techtite ReviewIt's always a tough job making a sequel. This problem is doubled, when it's a sequel of Syberia. That was one of the best adventure games in the past 5 years; second only to The Longest Journey, if second to anything at all. Any sequel would have a very high hurdle to jump, given how high the prior game raised the bar. Add to this the fact that most people (this critic included) didn't feel that the first story needed a follow-up at all.; it was fine as it was. This was a tough sequel, indeed.
It also has some of the first game's charm. In some of the more enjoyable moments of the game, you're followed by a cute little pet called a "Youki," which is sort of a cross between a dog, a bear, and the face of a baby seal. This is a cute addition to one or two of the locations --not to mention one or two puzzles-- and made this part of the game all the more fun, with this "Youki" following Kate wherever she goes. It's this sort of storytelling whimsy that we wanted more of, and Syberia 2 has it. Youki doesn't follow you throughout the game,
however, which is part of my complaints with this sequel: the best moments are too short lived. I could've spent an awful
lot less time on that drab snow covered mountaintop, where no less than five
puzzles are needed, before you can move on. Yet in a far more ingenious
moment, Kate is assisted by magic to enter the dreams of Of course, if there is one big success with
this sequel, it's the lead heroine, Kate Walker. In the first game she
seemed far less expressive, as explicable by how stodgy her old lifestyle was.
Having been given the chance to open up more,
however, To say that this all leads to a sweet finale is a hard sell for this critic, who felt that the original finale was fine as it was. However, for those of you who really needed an ending to the story, this is it, and overall, it's a very good one. While I would call any attempt at a "Syberia 3" a hard sell, I really had fun playing this game. Even at it's worst, it's still infinitely better than nearly every adventure game now on store shelves.
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