Techtite's PC Game Reviews! |
"If anyone is going to ever salute another classic Sierra franchise, they may want to play the games first, then either hire the original game designer as a consultant, or stop trying." ---from the review ----------------- Feel free to contribute. As always, review submissions are accepted! ------------------ Sidebar:: ----------------- Pros: Al Lowe is still alive after reading about this one. Cons: The game player is still alive to remember playing this one. Why Nudity Is "Banned" and Violence is "Cool.": Not to sound like a pacifist, because I love first person shooters as much as the next guy, but, come on: what is with the constant nitpick whenever a game has even the tiniest amount of titillation, yet violence is hip, cool, and "okay"...? All gamers probably remember the "Hot Coffee mod" controversy, where sex mini-games were added to a Grand Theft Auto game. Yet purists who complained about such an addition to the game forgot to note that it was a game that ALREADY had you shooting people in the face in broad daylight as you stole their cars. Not that any of this matters here; this game has no real titillation, violence, or...anything. Yet what if it did? Would the game sell more if the western shootout was bloody, or would it sell LESS if some purist saw the bump map of a "nipple" underneath some fabric? Crazy world, eh? With or Without Lowe, Dudes: WTF?: Sequels are rarely made by the same producer and director. James Cameron made sequel gold when he turned Alien into the classic sequel, Aliens, while some fans insist that the best Star Wars movies, aside from the original, were all done by someone other than George Lucas. So it's no surprise that someone would consider making a game sequel without Al Lowe, the original game's creator. Yet such a daring exercise takes experience, wit, and frankly, some bizarre idea of what sort of game you had in mind. Leisure Suit Larry: Box Office Bust has none of the above. In fact; the only success is arguably that they got the last word right in the game title: "bust" is exactly what this is. |
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Leisure Suit Larry:Box Office BustClick picture to order this PC game A Techtite Review
Right...? Before I answer that obvious question: let's be clear, that this "sequel" ...isn't. Magna Cum Laude's intended sequel by its original game design team, Cocoa Butter, was scrapped, only to be replaced by a project called Leisure Suit Larry: Box Office Bust, which had no relation to the other two games, and, no surprise, was also scrapped. Then Larry himself was scrapped, when his parent game company was, well...scrapped. Then someone wanted to revive the Larry franchise again, and instead of reviving Cocoa Butter, they chose Box Office Bust instead. Was this a smart move? Guess.
Gameplay? Well, the idea here is to...to...? Actually I have no clue what they had in mind here. Mini-games are not exactly what's intended here. Graphic adventure gaming is not what was intended here. I'd guess they intended for Larry to now be in a platform game like Super Mario, though...seriously? At the bare minimum offer a decent tutorial for this game's control schemes. This is especially important when asking gamers to walk precariously over ropes, with the threat of instant death if they fall; an annoying puzzle as it is, without an incongruous control scheme. The so-called "tutorial" tells you to press B1 and B2 without telling you what keys they're talking about. There are few games so poorly designed that the "tutorial" doesn't even know which key is assigned to which action. This is one of those games.
Speaking of gutter tongues: maybe this game would've been better, had the budget not been wasted on "actual celebrities" as the voice talent, with little sign of a budget elsewhere. One question, though: did Jay Mohr, Shannon Elisabeth, and Carmen Electra get to see the characters they voice? I feel a lawsuit pending here. You might think my needle is stuck in the groove with yet another "ugly characters" rant, and believe me: this review only scratches the surface of this game's flaws.
Some critics have thrown this game a bone for it's end-of-mission mini game. In short; after completing each movie set's challenges, you get to splice Larry's adventures into a short film. The problem is: the footage is everything you already saw, and what you saw was pretty boring. Relive the same bad puns, the same shoddy animation, and the same odd combination of both. Maybe the whole point is that these short films are meant to look stupid, though as a game, they look even more so. It doesn't help that the game designers clearly had no love for the people who would buy this game. No; seriously. Many of the best games were made by lovers of games, for lovers of games. Yet how is a gamer supposed to react when this game actually pokes fun at...you?!? I think when the game offered the "game hint" that I should move out of my parent's basement, I stopped loving this game. I mean, really; how stupid is it for game designers to poke fun at how "pathetic" a gamer was to even try playing their game? I'd be remiss if I didn't end this review with the obligatory "What did you expect?" paragraph. First things first: Al Lowe as consultant. At worst, the guy asks (deservedly) for a high salary, you can't afford him, though hey; you tried, you can say you tried, and AL isn't tearing you a new one "reviewing" your game on his web site, mockingly "thanking" you for not inviting him to participate in your game (ouch!). Second requirement: nudity. Not in the titillating sense, as much as the humor sense. Nudity can be hilarious if done right, especially when Larry was streaking across campus with his new girlfriend to avoid campus security, in the prior game. That's funny stuff! Third thing: instead of hiring a celebrity voice, may I suggest a celebrity writer? If someone were to read a title like "Leisure Suit Larry Meets The Farrelly Brothers," the result might be video game gold. Maybe. At the very least it would be intriguing, and so far, Larry hasn't been intriguing for years.
---Techtite
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