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Aliens Vs. Predator 2

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picture to order this game ( Mac Version)
Aliens vs. Predator 2
was a long time coming. The original game was successful,
after all, so why the long wait for the sequel? To give you an idea how long
we're talking about: the original Alien Vs. Predator game was first released for the Atari
Jaguar back in 1994! Anyone who wonders if the wait was worth it: yes,
it was. I just can't help but wonder why I'm not playing AvP-4
or even 5 by now.
The
story is immaterial, since it's just a way to have humans (Marines), Aliens,
and Predators all on the same planet for a big battle. Wisely, the game
designers have made the Aliens and Predators almost excusable in their
monstrous methods, since the real enemy to one and all is
the Wayland weapons division; the guys who risked all those lives in the
Alien films, just to capture a few aliens for their biological weapons labs. In such a story,
Aliens are being exploited, Marines are the guinea-pigs used to bait these
aliens,
and Predators are basically in the wrong place at the wrong time.
Each character type leads to the same story and timeframe, though with totally
story arcs for that character.
Let's first review the game as a human
Marine. He's the best way to
see the aliens and predators head-on, and you get to defeat
these aliens, who quite frankly, are the real enemy here (unless you claim
to not be a human playing this game!).
The only caveat is...unless you're an expert gamer, this is a suicide mission, even in
"easy" mode. Not that it's impossible; just very, very tough!
Aliens spurt acid while
predators have cloaking devices...and both are far stronger. To make
matters worse, your motion tracker can be thwarted by aliens who stand perfectly still until you're
right next to them. Adding to the difficulty level is the frequent pitch black corridor,
which can only be lit by a flashlight on your helmet...which needs to be
shut off frequently, to recharge! I know this is all to set the
mood in an "interactive thriller," though still, I would've liked
to click my quick-save and quick-restore keys about 100 less than I did. On the other
hand, a good challenge is why you bought the game, right?
Second
is the Alien...and by far, the best thought out character type in the whole
game. I admit, there are times I thought the graphic designer for these game
levels was one sick puppy, though fans of the Alien character might say
that's what makes the levels so cool. For one thing, you start as a
facehugger; the spider-legged creature which needs to find a
host for its egg; an alien drone. Then comes the next part --fully interactive--
when the snake-like baby Alien must bite its way out of the human host. From there you're a
full-sized alien, who may not be able to use any weapons like the other
characters, though has powerful claws, a stunning tail, a spring-jaw set of
teeth, and --better yet-- the ability to fully rejuvenate health by
eating your prey. Did I mention your prey are those nefarious schmucks from Wayland
Weapons Division, who caused this whole mess? Go get them!
Last
(and sadly, least) is the predator...a character who, aside from the thrill of playing him, is
a hybrid mix of intriguing graphics and ill-conceived gameplay. For one
thing, you're practically blind as a bat unless you use the alternate vision
modes supplied by your mask. There's one vision mode for each alien type,
including a vision mode for other predators. Trouble is, it's a
little disorienting when your environment is suddenly mono-colored except
for your targets. Worse yet, the only way you can retrieve power for your
weapons is by taking some from your health...and vice-versa. This is all to
even things out in multiplayer, since the predator has all the cool long-range weaponry...some with automatic tracking!
It makes sense to "even the score" with an energy limitation such
as this. Still, it's
not a picnic playing as the predator. What's more; the "boss
fight" with the Alien Queen was unremarkable aside from the fact she
was harder to fight; otherwise, I wouldn't have known I was fighting the
Alien Queen at all. Meeting her in her creepy
egg-nest-lair (a
la the Aliens film) would've been cooler.
One
added Predator gripe (dissent can be sent to Techtite's
letters page); there is no punishment for killing innocents, unlike the
movies, where a Predator supposedly kills only for sport. What goober thought that killing innocent, unarmed,
cowering-in-fear
civilians was part of Predator's repertoire? As the first film showed,
Predators are hunters first and killers second, who are willing to let
unarmed creatures alone since there's no "sport" in killing them
(indeed). You'll come across hundreds of unarmed lackeys who whimper in
front of you pitifully --"No, no, please...pleeeease!"-- and while you can
leave them be (as I did), the game offers no penalty if you kill them
in cold blood. Instead, you're given another "trophy" for your
collection, booby prize that it really is. Meanwhile, killing a more worthy opponent like the Alien
Queen offers no "trophy" reward at all. Huh...?
Yes,
lack of movie continuity (with the predator) and all, it is fun to be able to play as an Alien, a
Predator, or the sole Marine who defeats them both. It just isn't the game
it could have been. It isn't even the scariest game you can buy for
the Macintosh; Clive Barker's
Undying wins that category. Of course, it does do what you want
it to, by letting you play as two of the most ominous movie aliens ever
conceived. Whether that's enough to buy it is up to you.
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Final Rating : Large Crater.
While some may shrug it off as a game with that age-old,
"three enemies with different weaponry" formulae, the
enemies here are classic, and it's amusing to play as them
in both single and multiplayer missions. |
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picture to order this game ( Mac Version)
| All text, Title
graphics, and pix not of reviewed product, are created by Techtite,
copyright 1999/2001; all rights reserved. Screen captures of program
reviewed are discrete thumbnails, used only for the purpose of
review, and by no means represent any affiliation with Techtite and the distributors of that product. For further "legalese"
& disclaimers, click here... |
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