Techtite's Macintosh Game Reviews!

 

 

"The truth is, 'single save game' notwithstanding this is by far one of the best RPGs to buy for any Macintosh [owner]."

---from the review

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In Association with Amazon.com

Diablo II: The "Battle Chest"

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Click picture to order the "Battle Kit" (Mac version)

A Techtite Review

The short summary of this review is: Diablo Battle Chest = original Diablo 2 game, plus expansion pack, in one box. That's for the people who know what sort of cool game I'm talking about. For those who don't: read on. This is by far and wide the best RPG game to get for Macintosh. It may have its share of flaws, yet none which degrade its play value. This is a must-have.

For one thing, the most important attribute of any action game --enemy AI-- is very impressive. Hordes of monsters don't merely attack one by one; they often attack all at once! This can be annoying when the swarm is being led by a "mini boss" character that needs extra effort to defeat. However, battles like this have "realism" galore, and that's the whole point, right? Well, okay, not realism as in "there's no such thing as a killer mutant pygmy," though you know what I mean. You play RPGs for tough battles like some sort of interactive Lord of the Rings; this game delivers. There's even Technicolor FX after defeating the bigger bosses, as if their evil magic is fading away forevermore (free a dungeon of its villainous master, and rays of light shine through the roof; cool!).

It's weaponry (and skills) where D2 shines. "Socketed" weapons and armor have holes for magic jewels you find along the way, allowing you to make your own magic items, from scratch! A three-socketed sword can be enhanced with fire damage, lighting damage, and mana drain all at once, as long as you have the appropriate gems. If you only have one gem, just put it in the sword, and save the remaining sockets for later. Sure, you can only use a gem once; put it in a sword/helm/shield, and it's there to stay. Don't worry; you'll find more!

As for skills, the game offers a "skill tree." This is different for each character class, and branches out (quite literally) depending on your own skill choices in the game. Whenever your character goes up a level, they get 5 points to add to basic stats, and they get one additional point, for learning a new skill. Possible skills for an Amazon female, for example, range from improving your javelin throw, making magic arrows, or even a few "passive" skills (dodging an attack, for example). There are way too many skills to learn in any one game, making replay value even better; it's inevitable that gamers will want to replay the game enough to get as many skills as they want to try out, leading to different game strategies and different possibilities each time you play.

It isn't being anti-diabloan, so to speak, to admit that the game series still has its flaws. For one, there's still one, single, stupid, solitary save game. On the one hand, you can create multiple characters, and keep those characters separately with their own save games. On the other hand, each character has only one save game. This makes backtracking to your favorite story moments difficult, if not impossible. To make matters worse, enemies replicate no matter how far you've gone in that game save. This can be annoying, if you went halfway through the insufferably endless "marsh" of Act III, and have to start from scratch. This is even more disturbing, when this means you have to fight hundreds of the worst game characters of the game, all over again: tiny, annoying savages that resemble Ewoks with rabies. Sure, there are "warp points" that allow you to go to major areas of a level, right away, though with revived enemies, this is a very small comfort.

As for the plotline, I'm getting a little tired of so many stories of the "firey red demon who must be defeated before Earth is doomed." Sure, it's amusing that Diablo now has two best buddies, each with a gem stuck in their head (no wonder they're so annoyed). The game story gets better, however. It's particularly intriguing when you meet up with an archangel ally, showing (finally) that there is some good in this game's world after all. Adding to the fun factor of this "Battle Pack" is the fact it includes the mission add-on pack, "lord of destruction." The original game was open-ended only to leave gamers with a sort of "too be continued in the mission pack coming soon" feeling. This includes the mission pack in one box. It also means the game is even longer than ever before, if played from the very beginning.

The truth is, "single save game" notwithstanding this is by far one of the best RPGs to buy for any Macintosh-er. There's a slew of diverse, randomized dungeons, to make the game last for quite some time on your hard drive. However, you have no idea how hard it was to not give a lower rating. If there is to be a Diablo 3, give us a better save game option, please...and no respawning enemies!!! Not that this game isn't pretty flawless. It just could be even more so. You know what I mean.

---Techtite

Final Rating :  Deep Impact. It has its share of flaws; no doubts there. However, in the end, it's more than worth the price, and has replay value galore! Action/RPG gamers will love it.

For more on this site's ratings system, click here.

coverClick picture to order the "Battle Kit" (Mac version)

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