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The Incredibles

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Version)
With how totally cool of a movie The
Incredibles is, can any parent not go into a video game retailer,
and not have their child begging them for the video game based on the
movie? Well, whether parents want to shelve out that sort of cash, here's
the good news: it's more than worth it. The DVD quality video clips from
the movie are good enough reason to buy it, but the actual game that
surrounds these clips is fun as well. What's even better; the game is
hard, yet not too hard, which is as much good news for kids as it is for
the adults, who will likely have to play the game for their younger tots.
In other words; this is everything that a movie tie-in game should be.
The
best perk of the game is how on alternate levels you get to play as each
Incredible...though sadly, not Mr. Incredible's ice-wielding pal, Frozone. You start as Mr. Incredible's young
self, then Elasti-Girl's young self, then alternately as Mr. Incredible,
Elasti-Girl, Dash, Violet, and then even a cute moment as both Dash and
Violet combining their forces together (which will make sense if you saw the
film).
Since the majority of the game is Mr.
Incredible, let's discuss his abilities, as well as the game engine's
potential to exploit them. For one thing Mr. Incredible is strong. He can pick up objects
and throw them at someone, or even something, deactivating a force
field from a safe distance. The game engine makes good use of such powers,
since just about everything that looks smashable can be smashed, while
just about everything that looks like it can be picked up, actually can.
Here's the guilty pleasure of it; you can even grab unconscious enemies
and throw them at other enemies! This is a sort of moment a la the classic
Disney live-action comedy, The Strongest Man in the World, and although
Mr. Incredible doesn't say some cool one liner when doing such superhero
stunts, these are among the best moments of the game.
Each of the additional characters has their
own abilities, leading to levels totally different than the others.
"Dash" leads to some amusing race levels, done in a style sort
of like Simpson's Road Rage. The added challenge is that Dash is
not a car, but a little kid, so lay off of running him into speeding cars!
Violet's invisibility leads to some amusing stealth missions, while Elasti-Girl
leads to some of the most amusing missions of the game, with her ability
to punch enemies from clear across a room. Her levels are the ones that
seem the most "platform" based in nature, where she must swing
from poles and jump and stretch her way to the next objective. In all, the
game is a smorgasbord of game level design.
Not that the game is flawless (a frequent
mantra, in movie tie-in games). However, I found the only truly
annoying moments to be two times when I simply did not know what to do next,
even when the format of the game would imply it was "obvious". In the first
"Dash" Challenge, you reach a railroad track where
the train in in your way, when instructions flash on screen to "jump!" Now,
looking at where you are when the instruction comes on screen, one would
think that you're supposed to jump the cars, to get momentum over the train.
Wrong; you're supposed to dash past the cars, straight to the train, and
jump over it just when a freight car without anything on it allows you to
jump easily. This kept me and my nephews frustrated for hours trying to
figure out what we were doing wrong, as the jumping over the cars kept not
working, right when "jump" flashed on screen, only to find out the
instructions were too soon...and too vague. However, it's just one example, in a
game with few faults.
Some added nitpicks. For one; you can't
play as the Incredible-baby, Jack-Jack, which sounds like a minor gripe
but it's a lacking feature that really disappointed my niece when I gave
the "you can play as multiple Incredible characters" promo from
the box. In addition is the typical gripe of many a game ported from video
game system to video game system, where the save game feature is limited
only to the start of a level, or at best, various "checkpoints"
within a level. Neither of these gripes are worth reducing the grade, but
they seem worthy to list here for the gamers who would base their purchase
of the game on these flaws.
Overall, however, this is a well crafted
movie tie-in game. It's also a very welcome change of pace from the
oversimplified computer-game garbage that posed as "games" based
on such summer films like Shrek 2. This is the exact same game as
the one from the video game systems, and overall, it's a very good game.
Fan of the movie will enjoy playing it. Diehard gamers who play it will
probably go see the film because of it, which, in movie tie-in games, I
would say is the point.
---Techtite

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