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"In the end, this is one of those games that requires a review that is too long for any web site to offer. Its thrills just keep on coming, to the point that no review can do it justice."

---from the review

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Spider-Man 2

Click picture to order this game (X-Box)

A Techtite Review

Imagine a super-hero game within an environment not unlike Grand Theft Auto: full freedom of movement, minimal load times. Now imagine the hero in question is Spider-Man, so you can literally go everywhere, swing from the low buildings, or even climb up the Empire State Building itself. Then imagine a game engine that lets you keep on playing, defeating various hoods, long after the core story is done with. Simply put; imagine a game that could've been a simple movie tie-in, but isn't. Spider-Man 2 is more than just a reenactment of the hit movie; it's a lot more.

First things first; you're Spider-Man. You have the ability to wall-crawl, punch, and sling a web. However; you also have the ability to get "hero points," based on your heroism (simple, right?). Save enough lives and proceed far enough into the story, and you can use these points to upgrade Spider-Man's skills. One of my favorite such skills is one that allows you, with a simple three-button combo, to tie up a criminal's legs, and suspend them from a light post. Sad to say, this is a fully-animated spectacle best seen for yourself (sorry; no pictures of it here would do it justice), but let's just say it's one of many cool maneuvers Spidey can do in this game.

Of course; what's super-powers without something to do with them? That's the other cool part of this city; just about every tenth person you meet (or close enough) has an icon above their head, with a problem of some kind. These range from either an armed robbery in progress to a local shootout or even a little girl whose balloon is floating in the air. Hey, you're a hero; go swing high enough to grab it and give it back to her! A hero's work is never done.

Admittedly, though, the whole idea here is to allow gamers the chance to be Spider-Man, within the story seen in the film, Spider-Man 2. The game handles these parts very expertly, with a format not unlike the Grand Theft Auto series; web-sling your way to the next story point in the city, or, if you'd prefer, take a detour and handle any number of mini-missions. You can go and defeat Doctor Octopus right away, or maybe you'd prefer to go on a photo assignment for the Daily Bugle, zip your way to a date with MJ, or try your hand at Peter's delivery job for a local pizzeria. This cityscape is that wide, and with that much potential.

Here's where the real fun begins; the makers of this game were clearly diehard Spider-Man fans. So, if this is supposed to be a whole cityscape of Spider-Man's best friends and foes, why not offer a cameo or two? While the movie didn't have enough length for such introductions, this game has Spidey meet both Black Cat, and Mysterio, for the very first time. The result is a "director's cut" of sorts, where things happen differently than in the film, but in a very good way. There are whole story arcs in the film that would lack any interaction for a video game; Black Cat's chases across the rooftops make up for this, brilliantly.

As for the game engine; comparisons to Grand Theft Auto are inescapable; there are minimal load times, a whole cityscape to explore, and an open-ended interface, allowing you to keep playing long after the game proper has "ended." Yet there's even more thrills than that, thanks to the fact...you're Spider-Man! You're not simply some hood walking the streets; you can go anywhere, shoot your webbing, and even save a life or two. The irony of such a super-hero, in a game engine based on the story of a criminal, is hard to ignore, but enjoyable to see. The game designers even have a little fun with the concept! It's doubtfully just coincidence that one of many things you can do in this game is to stop car thefts.

Then there's the local townsfolk. Just about all of them react to you somehow; few are mere NPC rag dolls in a video game world. Help the local cops and they thank you for a job well done; save a woman's purse from being snatched and she is very grateful. Not that Spidey's job is a bed of roses; some car thefts require you to, well, stop the car...by any means necessary. Here's a tip: after such missions, wait a while and the owner of the car, on foot, catches up with you. Their reactions aren't too grateful most of the time, but hey...they're insured right?

In the end, this is one of those games that requires a review that is too long for any web site to offer. Its thrills just keep on coming, to the point that no review can do it justice. This is the definitive game for Spider fans. For non fans this is still a pretty cool game; definitely, the coolest movie tie-in ever conceived. Sure, people may disagree with me there, if they played a superior movie tie-in game I did not. Send a letter and tell me. What an absolutely awesome game that would have to have been.

---Techtite

Final Rating : Deep Impact. One of the best games of the year. 

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