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Star Wars Dark Forces
(LucasArts, 1994)
When Doom became a shareware
smash hit, the clones came rolling in. Many of them were more
than a little bit silly, though at least one of the first ones
(IMHO) surpassed even Doom itself. That game was
Dark Forces, based on the Star Wars universe. The
story revolves around a fictional character, Kyle Katarn, who
is a space pirate of sorts at around the same time as the original
trilogy. His tasks involve ridding the galaxy of a prototype
Super Stormtrooper, that will surely hurt the rebellion unless
he destroys the prototypes. The 3D game engine was made by LucasArts and
includes several tweaks not seen in Doom, including
the ability to jump, duck, tread water, and perform other amusing
real-life maneuvers. There was also far more searching and thinking
involved, as opposed to just running around and shooting everything. Sound effects from the movie series
itself helped,
and battle scenes were played for PG-rated action and suspense,
not R-rated blood and gore. In truth, this was so much more fun
than Doom, I give it the same rating. However, it was, to be fair, not an original concept,
so I can only call it a "tie"...
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