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In Association with Amazon.com

King's Quest VII: The Princeless Bride

(Sierra On-Line, 1994)

Above : the de-evolution of Rosella. What happened...?

The last King's Quest involving King Graham's family, was sadly the worst. The already-bad icon interface was reduced into a mere game "wand"; just click the wand on the screen where it lights up, and half the puzzles are solved. The game was also divided into separate "chapters," making puzzles for each chapter even easier, within a way-too-linear story (not unlike the mistake Infocom made with Border Zone). Pretty, hand-drawn art in KQ5 and KQ6 was replaced with plain colored cartoon pics(?). Look at the sample images above --the left one of Rosella in the KQ6 finale, the right of the KQ7 intro-- and you can see how this game's art was far less, well, artistic. As for music, this game's theme song, compared to KQ6's "Girl in the Tower," was far below par. Topping it all off, was one of the biggest program bugs in all of game history: initial copies of the game that holiday season lacked a simple, one-second "whoosh" sound byte, making the game crash at a key moment, and making the "best" ending of the game unreachable. Word is that the need to replace so many CDs that Christmas with "working" CDs --for free, due to product warranty-- was one of the bigger reasons for Sierra Online's eventual sellout. The lowest-of-low ratings for this game, however, is mainly due to the finale, which gives the lamest of epilogues to the King Graham family saga, whose characters surely deserved far better : An El Stupido feminist ending --NO, she still won't marry the guy-- was as good as this tale could get.

Rating : Burnout.

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The side-by-side comparison of Rosella is based on artwork within the games. The rest of This Page's entire contents created and/or owned by Techtite, copyright 2000; all rights reserved. For further "legalese" & disclaimers, click here...