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Westworld 2000
(Byron Press/Brooklyn Multimedia, 1996)
What
in the name of gaming led to the release of this?
Not only is it one of the most ridiculous 3D action games I ever
played, it is the worst use of a movie-tie-in since probably
E.T. on the Atari 2600! While I loved the original film,
Westworld, and the premise of a game based on this
movie (robotic theme parks gone awry) is a good idea, this game
destroys that ingenuity 100%. It takes no cue from 3D gaming
in the prior half decade, and has graphics that are not as good
as Quake (released the
same year), Doom (1994),
or even Wolf 3D (1992)!
Enemies might as well be stick figures; they have so little detail,
they could be either robots, regular humans, or stuffed dolls.
The voice acting is as if they were speaking into an audio cassette recorder from the 1970s. The game was so bad, it was essentially
unfinishable, making my experience with the game much more short-lived
than it had to be...thankfully.
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